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Mods > Railgun
 
Railgun
2014-03-10T22:57:49+00:00
2014-03-12T23:03:29-04:00
An electromagnetic projectile launcher, the magnetic field propels slugs at very high velocity.

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Mod Information

It's intended to be a sniping weapon basically uses the stats of UFO2000's Sniper Rifle.

Pros
+ very accurate
+ high damage I use custom damages for the game arsenal, so you may want to tweak this value if using the vanilla arsenal

Cons
- no autoshot
- small clip size 5 slugs

Tested on OpenXCOM build: "openxcom_git_master_2014_02_15_1025.zip", and everything seems to work as intended. Let me know if cataclysm.

Credits:
Ruleset is rewritten on Solarius Scorch's Dart Rifle ruleset.
Ammo clip is recolored version of DartRifle Clip, provided by Dioxine.
Thanks Ryskeliini for the hints about how to mod.

Downloads


        Filename
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Date
 
Mod
Version
 
Game
Version
 
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Count
 
File
Size
 
   Railgun_OpenXCOM_mod.zip 03/12/2014 1.0 0.9 <p>Version Release</p>nn<ul>n<li>Latest File</li>n</ul>n 41 119.26 KB

Filename: Railgun_OpenXCOM_mod.zip
Uploaded: 03/12/2014
File Size: 119.26 KB

Change Log:

Version Release

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Comments

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Essohbe
Novel idea but you can't use it with mass accelerator mod, has to be one or the other because they are both named the same. Stick with the MA weapons and scratch these probably.
21st June 2014 9:39pm
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Updated: 4 years ago
Author: Robin
Added: March 10, 2014 10:57 PM

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