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Alternate Lightning HWP
2017-06-09T00:35:30+00:00
2017-06-16T23:59:00-04:00
Features a LIGHTNING replacement with HWP capacity. rnIt is the vanilla LIGHTNING, the exception it can bring a Heavy Weapons Platform (tank) into combat.rnComes in either 12 or 14 squad versions.

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Mod Information

Features a LIGHTNING replacement with HWP capacity. 
It is the vanilla LIGHTNING, the exception it can bring a Heavy Weapons Platform (tank) into combat.
Comes in  either 12 or 14 squad versions.

The tank is carried in a pod below the LIGHTING.

Possible Loadouts for mods:
Lighting_HWP_12
- 12 Soldiers (same as Vanilla)
 - or 8 Soldiers + 1 Tank 
 
Lighting_HWP_14
- 14 Soldiers (2 more than Vanilla)
- or 10 Soldiers + 1 Tank 

Install Instructions

See screenshots for pod appearance and color.  The orange pod probably more strongly resembles a 

shipping containter just obtained from the docks and pressed into service. 

 

Install the mods into the mod folder of open XCOM:
Xtract the .zip file into your mod 

directory

 


Run XCOM go to options>mods and select 
either 
Lightning_HWP_12_grey 
or Lightning_HWP_12_orange
or Lightning_HWP_14_grey 
or Lightning_HWP_14_orange

Check here for where your MOD folder might be at if you do not know:

https://ufopaedia.org/index.php?title=Installation_FAQ_(OpenXcom)

Readme

 Alternate Lightning HWP - Mod by SteamXCOM

v1.1
Features a LIGHTNING replacement with HWP capacity. 
It is the vanilla LIGHTNING, the exception it
can bring a Heavy Weapons Platform (tank) into combat.

Possible Loadouts for mods:


Lighting_HWP_12 orange or grey colored pod.
- 12 Soldiers (same as Vanilla)
- or 8 Soldiers + 1 Tank 

Lighting_HWP_14 orange or grey colored pod.

- 14 Soldiers (2 more than Vanilla)
- or 10 Soldiers + 1 Tank 

See screenshots for pod appearance and color.  The orange pod probably more strongly resembles a
shipping containter just obtained from the docks and pressed into service. 

New in 1.1
 Used updated "fix" maps.

The pod is redesigned in keeping with the crude implmentation of Earth and UFO technology.
The LIGHTNING cannot replace the SKYRANGER in sheer transport capacity, however it should be more useful now.
Hatch in the back has been added, soldiers can use it to access the top of the Lightning as well as ground level.

----------------------------------------------

How glorious it was to discover OPENXCOM.  
What a marvellous achievement to tweak XCOM the way we individually like!

I always liked to edit a bit the LIGHTNING, a beautiful craft 
With 1 HWP tank is all it needs, fine otherwise, I think.

Finally here it is, not too much change since it would no longer be the LIGHTNING.

A repurposed shipping container is stowed inside LIGHTNING carrying the tank.
Upon landing, the pod drops out of the LIGHTNING and the  rampwall  drops, allowing allowing the tank to exit.

The pod  is defensively orientated as the exit opening is underneath the LIGHTNING to prevent  catastrophic ambush.

If crew only mission  loadout is selected with no tank, two squad will be in the back of the pod. The back and sides  of the pod can protect the squaddies  from immediate attack though the front is  open because of the lowered rampwall. 

The squaddies can throw smoke to cover their exit. 

Additional soldiers can exit the LIGHTNING through the pod area from above or use the front stairs as normal.


Unless in a flying suit, the LIGHTNING  upper level cannot be re-entered from the pod, however pod
occupation counts for squad recovery in case of an abort.

 

Concept:

Engineers were proud when they had at last built a working prototype of a transport aircraft using UFO technology.
Called LIGHTNING it was  fast and could be expected to carry 12 men as well as engage enemy UFO's.  However, when inspected by  the military brass, one growled his HWPs had nowhere to park.   Also the thing was a deathtrap, there was only one way in or out.   

Hatches were quickly added to the rear of the craft allowing exit either underneath or to the roof.

The HWP was more difficult.  Commanders prefered the Skyranger, it could carry 3.  Various attempts were made to fit a tank or two inside the LIGHTNING.  However as an attack craft, a load of tanks threatening to break free of their restraing cables during manuvers was too much of a hazard.  The issue was securing the tanks while being able to deploy them quickly.  

An engineer determined in the LIGHTNING's case, the best idea was to carry only one tank secured inside of a modified shipping containter nicknamed the "pod."  Block and tackle using chains lifted the pod into the LIGHTNING where it was securely stowed during flight.  

When the LIGHTNING landed, the pod instantly dropped carrying a portion of the craft's floor with it.  
(Chains attached to the floor would be used to later to lift the floor and the pod sitting on it back into the craft). 

Upon impact, The dropped pod's rampwall would open and the tank could emerge ready for battle.  Soldiers would exit the LIGHTNING either out the front assault door or use the hatches to the roof or ground level; or even travel through the deployed pod.  

Portable grates were placed over part of the deck opening above
the deployed pod to assist in moving around in the craft.


If the HWP still survived, When ready to launch, it would be hoisted back into the LIGHTNING inside
the pod;  re-sealing the lower deck opening for flight

License Information

Credits

The investigation of these mods help in implementation of this one
Thunder Mod by hellrazor
REAVER'S ARMADA mod by The Reaver of Darkness
Some parts from Dioxine Piratez mod(ie ladder, chains and crate parts)
Forum hints thanks to Hobbes and Roxis231

License
Please give credit for any use of this file.
This mod in part or in whole may be used as part of any other mod.

https://openxcom.org/forum/index.php/topic,5501.0.html

Downloads


        Filename
Upload
Date
 
Mod
Version
 
Game
Version
 
Download
Count
 
File
Size
 
   Lightning_HWPb_Orange_Grey.zip 06/16/2017 1.1 1.0 or nightly <p>Version Release</p> <ul> <li> <p>New in 1.1<br /> &nbsp;Used updated &quot;fix&quot; maps.</p> <p>The pod is redesigned in keeping with the crude implmentation of Earth and UFO technology.<br /> The&nbsp;</p> <p>LIGHTNING cannot replace the SKYRANGER in sheer transport capacity, however it should be more useful&nbsp;</p> <p>now.</p> <p>Hatch in the back has been added, soldiers can use it to access the top of the Lightning as well as&nbsp;</p> <p>ground level.</p></li> <li>&nbsp;</li></ul> 11 2.98 MB

Filename: Lightning_HWPb_Orange_Grey.zip
Uploaded: 06/16/2017
File Size: 2.98 MB

Change Log:

Version Release

  • New in 1.1
     Used updated "fix" maps.

    The pod is redesigned in keeping with the crude implmentation of Earth and UFO technology.
    The 

    LIGHTNING cannot replace the SKYRANGER in sheer transport capacity, however it should be more useful 

    now.

    Hatch in the back has been added, soldiers can use it to access the top of the Lightning as well as 

    ground level.

  •  
Click anywhere to close.
   HWP_LIGHTNING.zip 06/09/2017 1.0 Latest nightly <p>Version Release</p> <ul> <li>&nbsp;</li> <li>&nbsp;</li></ul> 29 4.23 MB

Filename: HWP_LIGHTNING.zip
Uploaded: 06/09/2017
File Size: 4.23 MB

Change Log:

Version Release

  •  
  •  
Click anywhere to close.

 
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Mod Statistics
Updated: 1 week ago
Author: SteamXCOM
Added: June 09, 2017 12:35 AM

Unique Views: 258
Total Views: 307
Unique Downloads: 29
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